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AI Insights · Timothy · October 2024

Top 5 Hybridcasual Games on Android in Turkey, Q3 2024

Discover the performance trends of the top 5 hybridcasual games on Android in Turkey during Q3 2024, with insights into downloads, revenue, and active users.

Top 5 Hybridcasual Games on Android in Turkey, Q3 2024

In the third quarter of 2024, the top hybridcasual games on Android in Turkey demonstrated varied performance across downloads, revenue, and active user metrics, according to data from Sensor Tower.

Traffic Rider saw a consistent download rate, peaking at 98K in mid-August before declining to around 66K by the end of September. Revenue showed a slight climb early in the quarter, reaching $733 in the week of July 8, before tapering off to around $476 by the end of the quarter. Weekly active users started at 525K, climbing steadily to a peak of 563K in mid-August, then gradually declining to 518K by the end of September.

Hole.io experienced an impressive surge in downloads mid-quarter, peaking at 106K in the week of August 19. Revenue remained relatively low but exhibited a steady increase towards the end of the quarter, reaching $56 in the final week of September. Active users also increased, peaking at 350K in mid-August and maintaining a strong presence of 341K by the end of September.

Stickman Party 234 MiniGames maintained a strong performance in downloads, peaking at 87K in mid-August. However, there was a noticeable decline to 52K by the end of September. Revenue remained modest, fluctuating slightly but ending at $60 in the last week of September. Active users showed resilience, starting at 1.45M and reaching a peak of 1.51M in mid-August before ending the quarter at 1.32M.

Pizza Ready! witnessed a decline in downloads early in the quarter, starting at 110K and dropping to about 61K by the end of September. Revenue saw fluctuations, peaking at $450 in the week of September 9. The active user base remained relatively stable, peaking at 351K in early September and closing the quarter at 341K.

Finally, School Party Craft experienced a moderate download rate, peaking at 73K in early August before declining to 51K by the end of the quarter. The game did not generate revenue during this period. Active users showed a positive trend initially, reaching a high of 211K in mid-August, but gradually decreased to 175K by the end of September.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024